We can now address the issue of students not actively learning about the reproductive system in the classroom. We can attribute this phenomenon to the belief that the reproductive system's material is excessively complex and primarily relies on rote memorization. The current issue is receiving significant attention and requires a thorough investigation from multiple stakeholders. The objective of this project is to create instructional media named Uno Stacko Biology (USB) that combines educational games to facilitate students' understanding of the reproductive system. The study utilized a 4D development paradigm, which encompasses the phases of defining, designing, developing, and disseminating, to conduct research and achieve progress.
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